I am planning an internal hackathon in my company to build a board/card game similar to Monopoly, but played as single player mode only (for now). It will be part of a non-profit project to provide unprivileged high school students with financial education. The game will have:
- Three card decks
- A dice roll
- A board where the player will move along
- Besides individual board with score, investments, account, etc.
Do you have ideas or examples that could help us? I am more concerned about the responsiveness of the board and how to build the dice.
There is also a concern about how to manage a single Bubble project made by many people, but I think this is more about project management rather than technology skills. Any thoughts would be appreciated anyway.