In-app purchases?

Does anyone know anything about a timeline with the in-app purchases? I know I can get away with sneakily using Stripe, but I hate the idea of risking my Apple Developer Account.

Also, will it likely be integrated using RevenueCat?

It’s on their roadmap, but no exact ETA now

Note : if you offer services that happen outside of your app, there is absolutely no problem using Stripe

We deprioritized continuing on in app purchases until the builder & deploy process are in a more stable state. After that, it will re-become a top priority for the team. It will be a native integration with apples store kit 2 and googles IAP system, so no third party required nor additional charges :slight_smile:

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I’m currently trying to set up a way to accept donations via stripe. What would be best practice for collecting card information?

@nick.carroll That is disappointing. This is big blocker to the app we are building. As a workaround, is it possible for us to build in-app purchase in the web using existing plugins and use that as a webview?

I know many mobile apps currently build using bubble web do that. So am wondering if that will work>

Well it would be like having a Ferrari with a very small diesel tank. You do 50 miles and you have to stop again to get gas. They are fixing many bugs, I remind you that we are still in beta version, the mobile has not been released on the market as an official function. On Android, many apps are still not stable and take 10 seconds to start. I’m sure that as soon as they solve these issues they will implement it!

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Can we use RevenueCat API for in-app purchases? Anyone has tried this? :slight_smile:

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