Hi everyone, I’m excited to provide a timeline update for In App Purchases. We know how critical this feature is, so we wanted to make sure we had a high degree of confidence in the next timeline update.
Like I mentioned in a previous post, the mobile team has faced some unexpected setbacks and challenges that have impacted our timelines and priorities. We have since shifted some staffing internally to put more resources into developing and launching the In App Purchases feature.
Approach
At a high level, our approach is a direct connection with Apple and Google billing systems to ensure the best possible user experience. The integration will be native to the Bubble Editor, so after a few setup steps, adding In App Purchases to your app should feel natural and intuitive. Here is a demo (that we shared at Bubble Tour) of how IAP will work!
Timeline
The target launch date for supporting subscriptions on iOS and Android for all users is the beginning of February, 2026. We will follow up with a subsequent release that supports the other purchase types (one time purchases and content packs) in the early spring. Leading up to the release, we will be testing different parts of the experience with a small group of testers on a rolling basis starting in mid December. This will include the setup flow, connecting Apple and Google products to your Bubble app, and using the new workflow actions and operators to implement payment flows in your app.
If you would like to participate in live user testing, please sign up here by Wednesday, December 3 at 5pm EST.
Thank you again for your feedback and patience!

