Hi everyone,
I’m Nick, a product manager at Bubble, and very excited to announce that subscription-based in-app purchases are now available in beta for all Bubble mobile apps!
This has been one of our most requested features since mobile launched, and for good reason. Until now, it wasn’t possible to monetize subscriptions for mobile apps, but now you can do it natively in Bubble.
What this update changes for mobile subscriptions
Bubble’s in-app purchases let you connect directly to the Apple App Store and Google Play Store billing systems to sell subscription access through your mobile app, using the same workflows and data you’re already familiar with.
Bubble guides you through connecting to Apple and Google’s systems, creating your subscription plans, and building the purchase flows. Once configured, Bubble handles receipt validation, renewals, cancellations, and automatic subscription status tracking.
Who this feature is for
If you’re building (or planning to build) a mobile app with subscription-based access, such as premium features, content memberships, or recurring services, this gives you a guided, native way to handle mobile monetization on Bubble without third-party tools.
What’s included in the beta
This release supports subscriptions only (monthly or annual).
The in-app purchases setup walks you through:
- Connecting your app to Apple App Store Connect and Google Play Console
- Creating subscription products in both stores from within Bubble
- Building purchase workflows using familiar Bubble actions and data sources
- Testing your subscription flow before going live
When to use in-app purchases vs. web billing
If you’re wondering whether your app needs in-app purchases or can use other payment methods:
- Use in-app purchases if your mobile app sells subscription access to digital content or features. Apple and Google require in-app purchases for recurring subscriptions sold through mobile apps.
- Use web billing (like Stripe) if you’re selling physical goods, real-world services, or users are paying outside the mobile app (like through your website).
If you have both web and mobile versions of your app, you’ll need both — web billing for your website and in-app purchases for your mobile app.
What to expect after beta
During the beta period, we’ll be monitoring your feedback and making updates to in-app purchases. When the beta period ends, we plan to implement a 1% fee on subscription revenue above $5,000 per month. This fee applies to the gross amount charged to end users, before Apple or Google take their platform fees.
We don’t have a specific timeline yet, but we want to be transparent about our plans now so you can factor this into your business planning. We’ll share more details as we get closer to that point.
How to get started
- Head to the Native mobile settings > in-app purchases tab
- Check out the Bubble Manual to get set up or watch the walk-through tutorial below.
This feature involves connecting to external systems (Apple and Google), so the setup has some technical steps but we’ve built guidance into each step to help you through the process.
What’s next
Early feedback from beta testers like Mikael Selander with ZAPGRADE has been encouraging:
“We are about to launch ZAPGRADE globally, and Bubble’s IAP solution made the final hurdle feel like a breeze. It’s seamless, powerful, and let us focus on building a great product instead of wrestling with payment code. Love it!”
We’re continuing to gather feedback to refine the experience before the beta period ends, and we’re excited to see what you build with in-app purchases. If you run into issues or have suggestions, please share them in this thread.
— Nick and the Mobile team




