Orchestra Plugin returning partial results

Hi there - I have just installed Orchestra.

I have a RG with a column of dropdowns. A user is able to change the dropdowns (or leave them the same) and upon hitting ‘Save’ - I want to set a state (list) of texts.

I have set up the workflows as instructed (it works in a different workflow):
1- When Musicians B is revealed → Initialize Musicians B
2. Musicians B will run workflow in each cell → set the state
3. Save button - trigger Musicians under Maestro B

The issue: when I run this workflow and hit ‘save’ - the state only sets 10 items (my RG has 30). and it doesnt appear to be the first 10 items either - it captures the first 5 and then its a random 5 thereafter (Screenshot shows the state at the top).

Has anyone experienced this? Anything I’m doing wrong?

@ZeroqodeSupport I saw you respond to another thread and wanted to tag you in the original post but couldn’t. Any thoughts?

@GH5T Don’t you have a better version of Orchestra?

IDK bout better, but it’s a blatant pull from the original (cause they track you and your users) but doesn’t include their tracking and has some additional perks to make your elements dynamic.

— I really gotta fix my thumbnails :stuck_out_tongue:

I’ve ran into some odd behavior with Orchestra before and have usually resolved it by using the “List of numbers” element from the Toolbox plugin. You set the list of numbers length to the length of the rg, and then instead of setting “Trigger every cell” to yes, set “Trigger multiple cells” to yes (and set “trigger every cell” to no) and add the list of numbers from the “List of numbers” element to the cell position list field. Not sure if this will fix your issue but it’s definitely worth a shot.

Thanks for this tip - I took a stab at this and really thought I had something but it ran into an error:

Screenshot 2024-06-06 at 9.29.57 PM

Looks like there might be an issue with the starting parameter but I don’t know how it could be anything other than 1.

Here’s how I’ve set it up for context:
Screenshot 2024-06-06 at 9.28.09 PM

I confirmed the ListofNumbers goes from 1-30 (which is the length of my RG). Any thoughts?

You have it right with the 1 starting point, I don’t believe that is the issue.

Have you tried checking “Show all items immediately” on the repeating group and seeing if that helps? It may if some of the cells are not immediately visible.

Double check the class names from your initialization event to make sure they match the class name in the “trigger musicians…” event too.

And if it continues to give you issues maybe consider taking a look at @GH5T 's plugin since it appears to do everything Orchestra does and more lol.

Thanks @aj14 - just tried and no error this time, but it still just generates 10 seemingly random items (as opposed to the full list).

I just downloaded @GH5T 's plugin. There’s isn’t much documentation - does it work the same as the musicians/maestro? I noticed the energizer pod has a few different settings that I’m not sure about. Any tips you have here would be awesome @GH5T.

Screenshot 2024-06-06 at 10.28.44 PM

I took a look at the documentation again and this section gives me the sense something is up since it’s always returning only 10 results. But I checked and the only thing I have checked is 1 fixed column and no fixed rows… Feels like its an RG issue somehow but I can’t quite figure it out still…

The demo pretty much shows everything it does.


I’m sure there is quite more logic that can be made with it, but it’s essentially a RG popper. I may need to tweak/work on it a little more.

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Hello @jmoney ,
Thank you for using our plugin, and sorry for any inconvenience you have encountered. :slightly_smiling_face:

We have tried to reproduce your issue here as far as we understood from your details. We couldn’t identify the issue as the plugin is working properly and your setup looks correct.

As we are not aware of all the specifics of your setup, we are not sure if we were able to reproduce your exact situation.

It would be helpful if you could share a video recording showing your entire setup and the issue in a more detailed way. We would be also more than happy to take a look at the issue inside your app, of course only if you are open to this idea. It will allow us to understand your use case much better and identify the issue in a faster manner.

Thank you for your understanding, Don’t hesitate to reach out to us if you have further questions.
Have a nice day! :sunny:

Hey @ZeroqodeSupport - appreciate you trying to duplicate the issue. I took a look at your set up and there’s one small error - I am trying to gather the values into a custom state from each dropdown value while your set up is currently pulling a list list of all gb’s (basically producing the same 20 results each time regardless of what’s in the dropdowns).

As an example the state should be showing ‘team 1, team 2, etc.’

Also not sure if this matters but in my set up its in a popup, and I have the state set on the popup, the Maestro on the popup and the Musician inside a Group with the Dropdown.

Thanks for taking a look!

Value should be dropdown values (even if some aren’t changed):

Just to give everyone an update and for those future users who might come across this thread, I found a solution.

So in short, it wasn’t Orchestra or Energizer that was the issue - the reason why I was getting limited results was that states inherently removes duplicates (which is so ridiculous). As a result, I was always getting 10 results because I only had 10 unique choices. This took days for me to figure out after I had suspected I had accidentally added ‘unique’ filtering somewhere.

So I came across this video that is workaround on how to add dupes in custom states.

After figuring that out, I then ran into another issue where the ‘make changes to a thing’ workflow was executing before all the cells were triggered, causing it to overwrite my database with blanks instead of my new list. I created another workaround where I have two workflows - one to kick off the cell triggers to create my new list, and then another to save it to the database.

Thanks everyone for helping and hopefully this helps anyone who might run into this issue in the future.

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Hello @jmoney ,
Thank you for the update and for sharing your solution with the community!

It’s great to hear that you were able to figure out the issue with the duplicates in custom states and find a workaround that works for your use case.

Your detailed explanation will surely help future users who might encounter similar challenges.

If you need any further assistance or have more questions in the future, please don’t hesitate to reach out. We’re always here to help!

Thanks again for your valuable contribution, and have a fantastic day!
Best regard, :dizzy:
Zeroqode Support Team!

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