It’s fixed now. The zoom, rotate and flip options will be maintained on new videos when they load.
See here to see how it looks: My Page
That part is working now, thanks! But now the auto play is not working. It works on initial load, but when I return to that video without re-load, it’s not auto playing. Can that be fixed?
I take that back. It appears to be intermittently working. Which might be something I can deal with. Just sometimes when the video appears, it doesn’t play, sometimes it does.
In fact it seems to be working more consistently now. Thank you!
Regards
No worries, few questions for you here…
Is the autoplay functionality working on that test page for you?
Can you try setting the Mute option to Yes and see if that makes it work.
Am I able to access the page you’re testing on? If so, can I have the URL and I’ll try it.
Autoplay functionality normally stops working based on the browser in use, although since it’s playing on the initial video, it’s probably not that.
Do you use the “load media file” action also or are you dynamically setting the media URL within the player to the current cells URL or something.
I’m trying to replicate it.
Hey Paul,
I’m actually unable to replicate the issue now. Wish I knew what was happening before. I upgraded the plugin, reloaded the app, and the first few times the autoplay wasn’t working. Subsequent attempts it worked on an off. The last countless attempts it’s consistently working as intended.
Hey Paul, thx for this awesome plugin !!
I try to use Recorder but no sound on Mux, even on your demo page, anyone else have this issue ?
Thanks!
Oh.. ok, I’ll take a look at that. Can you try the demo page again and let me know if it works now?
Try both recorders, the audio one in the bottom left and the video one in the top right. Let me know what the outcome is.
Paul
You can try that one yes, I just tried it to quickly test and I could hear myself fine. The one I was referring to before is under the “recorder” page. I’m on mobile at the moment but I think that’s the page name.
Ok, weird, my result on 3 browser :
Google Chrome with and without Chrome extension : no sound
Firefox : unable to launch my device
Safari : everything is Ok
edit : add level mic detection, sound is detected but same probleme
Can you send me a URL to your page and I’ll test it for errors etc
Hi Marty
So, I’ve been doing some testing this morning on both MAC and Windows devices using different browsers etc. I came across a few minor errors so I’ve updated the videoJS-record scripts and any dependencies to their latest versions and just pushed an update.
During testing, when I tried Chrome on MAC (previously I used Chrome on Windows), I had the same problem where I couldn’t hear the sound. But after a bit of playing around, I realised the sound was actually there, but the volume was really low. Safari was good and even FireFox was working on my MacBook.
Just for reference, the page I’ve been testing with is: https://paul-testing-4.bubbleapps.io/version-test/mux_record_playback
I managed to get the sound working correctly by changing the audio mime type from it’s default value of auto, to audio/webm
. This is how it is at the moment on the demo page, so if you can try that and let me know the outcome, that’ll be great.
I’ve tested the new value with all these combinations of browsers below, and it seems to be ok. I don’t have an android device right now but I assume it will be fine.
MacBook - Chrome - (working)
MacBook - FireFox - (working)
MacBook - Safari - (working)
Windows - Chrome - (working)
Windows - FireFox - (working)
Windows - Edge - (working)
iOS - Safari - (working)
iOS - Chrome - (unsupported)
Let me know how you get on with it.
Paul
Hi Paul,
Sorry for my late reply — it’s been a bit of a hectic week.
It works well on your demo but still not on my side. I need to run a few more tests. I’ll let you know how it goes. Thanks again!
PS: Does the subtitle system still work? I can’t seem to get it running, neither with VTT nor SRT files.
Hi @pork1977gm,
I had not updated your plugin since few weeks.
I have updated it few days ago (v. 1.377) but did not use it until now.
When I want to create a new asset in Mux, I have this error :
In text:
The service Endpoint: - Create upload URL (MUX) just returned an error (HTTP 400). Please contact the plugin author directly for feedback. Raw error:
{“error”:{“type”:“invalid_parameters”,“messages”:[“Deprecated ‘sanitized8’ mp4_support is not allowed on basic assets”]}}
Here are the details for the endpoint in question Create upload URL (MUX):
Value for MP4_Support
is standard
.
I have tried to rollback the plugin version to 1.373 (before the version 1.374 about mp4_support) and I do not get this error and can select a file in the file explorer.
But I would like to use the last version of your plugin.
Do you have any recommandations regarding the error described with v. v. 1.377?
Thank you for your precious help
If you change the value from “standard” to “capped-1080p” does it work?
I recall MUX have changed the way the MP4_Support parameter works. They deprecated the mp4_support
and replaced it with static_renditions
. I need to change it in the plugin, which I will do soon.
Take a read of this:
Use static MP4 and M4A renditions | Mux
Yes it is working!
As usual, thank you for your quick and precious support
I wish all problems were that easy!
No problems at all
Hi @pork1977gm
This plugin is listed as Web & Native Mobile yet I can’t find it in the mobile editor
Whilst the plugins are available to install, I don’t think the elements are available to the mobile builder yet. I’m not entirely sure but I think that’s the case right now.
Nope the elements aren’t visible in the mobile builder. Not all plugins are compatible yet AFAIK. Do you have any plans for VideoJS to support Native Mobile?
Sorry, when I say “I don’t think the elements are available to the mobile builder yet” I mean exactly what you just said there, i.e. “they aren’t visible in the mobile builder”.
I’ve just been looking and I don’t see any options within the plugin editor that allow for installs to the mobile builder at the moment. I’ve not really caught up on all things mobile related yet, so I can’t say for sure, but it doesn’t look like any plugins are available right now, and I would expect that since third party code outside of Bubble’s control run a high risk of Apple rejecting apps.
I do plan on supporting it though, when things have settled down a bit, further improvements by Bubble made and plugins appear, I’ll be here to fix up any issues etc.