Prevent rejection. Bubble.io + BDK. 14 tips + 6-steps IOS/Android app development workflow

Bubble.io is for web apps. Use Adalo. It will be slow/low-quality and rejected by Apple…
Have you ever faced similar objections? I also had doubts earlier… But everything changed after I saw the result.

It was hard. Bug fixing and polishing took a lot of time. But it was just the beginning. Apple rejected the app 2 times. It was annoying, but not fatal.

I didn’t want to make content on this topic, because initially it sounded simple:

  1. Create web app in bubble.io.
  2. Convert it into Android/IOS app using BDK Native or XCode or any other method.
  3. Send for review and become published on App Store & Play Store.

I wish it was that easy. After months of development I got a lot of unique experience that should be useful and interesting compared to general info about theme on the forum/youtube.

Enjoy: https://youtu.be/FYn5MdpPzXw. 6-step development workflow to publish app & 14 tips that can help to prevent rejection. This is not an ultimate guide, but a directory of my experience that I got with this crazy mobile app development journey.

I will be happy to hear your feedback & questions. I am not pretty sure whether long video will be a comfortable way to learn(btw, added detailed time-codes on Youtube), plan to write Medium post.

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Hello guys.

It’s been a while since the video publication.

I know that sound and speech are mediocre, in comparison to the content itself, ha-ha :sweat_smile:

I decided to summarize the main points in an article: 15 Takeaways After Our Bubble.io Mobile App Was Rejected 2 Times upon Apple Review.

Please let me know if you have questions about my experience publishing to App/Play Stores.

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Hey there
I’ve published a dozen apps on the App Store successfully in the past. However this morning I get a rejection message because the app does not load when offline.
Of course as it’s wrapped with BDK it won’t. So I’m not too sure what to do next?

Any idea what to do?