Bubble: A Low-Code Nightmare – A Warning for New Users

:police_car_light: Warning for Anyone Considering Bubble :police_car_light:

I want to share my complete dissatisfaction with Bubble.
After months using the platform, I’ve faced absurd situations that made me completely rethink this choice.

  • Constant instability: countless times, groups and elements in my app have simply disappeared out of nowhere, making me lose hours of work.

  • Entire projects lost: it has happened not just once, but twice that I lost my entire project, with no clear explanation.

  • Terrible performance: the editor is extremely slow, crashes the browser, and is clearly poorly optimized. Many times I’m forced to refresh the page just to keep working.

  • Lack of transparency: the platform often goes down, and whenever serious errors occur, the official response is always to blame the user. When I lost everything, the excuse was that “I must have selected the entire page and hit delete.” In other words, besides the technical problems, there is a clear lack of honesty and maturity in how issues are handled.

Today, I deeply regret choosing Bubble to build my project. Unfortunately, migrating isn’t simple at this stage, but I’m seriously considering it because living frustrated and insecure with the platform is simply not sustainable.

So here’s my warning: if you’re just starting out in the low-code world, think very carefully before choosing Bubble. On paper, it may look like an amazing solution, but in practice it can cost you dearly in time, effort, frustration, and possibly even the future of your business.

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Lukas, I understand your anger very well. I’ve been using Bubble for years, and I understand Bubble’s limitations. For example, there was a time when I used to back up the system every day (importing the code). Now I do it once every six months. I’ve also made serious mistakes, thinking it was Bubble’s fault, only to realize that it was my fault. 99% of problems are caused by our own mistakes! I use a 2019 MacBook Air 8GB to do what I need to do, and memory management on Mac is superior to Windows (I used to be a Windows fan :sweat_smile:). Bubble has multiple levels of data backup. Nothing disappears for no reason. Corruption in your browser? Or whatever, it’s 99% on your end. When you lose a project, there’s a recovery option… or even Bubble could recover it. If your browser and Windows (I assume) aren’t running well, you need to upgrade or switch to a 16GB Mac, and everything will be fine (until proven otherwise). The complexity of Bubble means that predicting all kinds of errors is not always easy. Tip: with the new billing mode (WU), it’s best to quickly understand your options to avoid unnecessary overcharges. If I had to redo my app, I would make sure to use the JSON format and a single field to save on WU. Just sharing. @lukas19251925

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I haven’t encountered a situation where my Bubble app has disappeared. But I did encounter a situation where my plugin had disappeared. It took Bubble support 1+ week to restore it for me. A Mac M series with 16 GB is a mininum requirement for comfortable Bubble editing, at least for me. I had been using Windows 10 + 16GB until early this year.

I strongly disagree.

My team’s been building with Bubble for 5 years. Not once have I experienced losing a project, or seen elements (groups included) disappear “out of nowhere”. Obviously, I’ve made mistakes where I hit the delete button and accidentally deleted an element, but generally noticed immediately and undone the deletion. For major issues, rolling back to a custom date and time is always an option.

What you’re describing regarding the editor performance, this experience matches what’s seen with low-memory computers. When you’re working with an editor as powerful as Bubble, and particularly if you’re working on large apps or single-page apps, even 16GB memory is insufficient. I’m on a 48GB memory Macbook Pro, and I’m never experiencing the performance issues you’re describing.

I have yet to find a no-code/low-code tool that is anywhere near as powerful as Bubble, and building our angel-investor backed startup’s software with Bubble saved us tons of money. While we’ve experienced very real performance issues over the years, including in recent weeks, most of our time on Bubble’s been with very limited performance issues, particularly after we migrated to the enterprise plan, which I think is crucial for rapid growth.

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To be fair, it’s reasonable for users to feel that a web based editor should run on 16GB of RAM.

But yeah, Bubble has savepoints, so you could’ve always used those.

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I don’t entirely disagree, I used to be on a 16GB Macbook Pro (first model on Apple Silicon), and that did slow down work particularly on large pages. I’m still hopeful that we’ll see Bubble launch native software for the editor at some point. Optimizing such a powerful editor for use in regular web browsers is surely a difficult task.

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No doubt, but I’m just saying that I do empathise with the users struggling on <32GB RAM because 32GB RAM on a laptop is still pretty much considered high-spec, and Bubble is intended to be an accessible tool for everyone.

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It is the gazillion chrome tabs and browser extension that people miss to mention. My M1 AIR with 8g ram somehow never has issues

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Same, except 16gb M1 Pro Max. Have never had any noticeable slowdowns when working for long periods of time with this thing, it’s a beast. The M1’s are still very powerful.

Also, never have experienced anything remotely close to this topic. My assumption is that during slowdowns, you’re clicking rapidly and hitting buttons such as delete, causing things to ‘disappear’ but doesn’t register for a few seconds or something.

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Im going to say virtually no one else experiences the problems you described with the frequency you described. It is possible there is a problem with your browser environment or something.

I do get periodic glitches, but nothing that isnt manageable and definitely nothing that is at the scale you are describing.

We will eventually move away from bubble for things like lack of SDLC support, but for making an MVP it is incredibly fast.

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