I’d really appreciate some guidance with setting up Stripe Payments as I think I can use a more cost effective method of paying out sellers from my app. I thought I had it sussed but I had to revisit it all yesterday and now I’m lost…
My app enables people to buy small, low cost items from sellers. I add a percentage to the amount for my app. Then Stripe adds 1.5% + 20p. My average transaction size is probably only a few pounds but I’m endeavouring to go for a relatively high volume of these but lots of 20p payments to Stripe really adds up, costs my Users more and, in my mind is avoidable.
Scenario
If, in a month of trading, 100 Users use my app to buy Widgets from Seller A at £5/Widget, I add, for example, 10% so the Widget now costs £5.50. Stripe then adds 1.5% + 20p which is another 28.25p per transaction. The £5 Widget therefore costs the User £5.79 and, by the end of the month, 100 transfers have been made.
Preferred Scenario
I would prefer it if I could just make a single transfer to Seller A at the end of the month. I think this is a Destination Charge(?) So each time a Widget is bought, the User pays £5.55 into my account for the Widget A (£5 and, this time, 11% commission). Then, at the end of the month in which 100 Widget A’s are bought, I’d send the seller a payment of £500 for all the Widget As bought leaving £55 in my account and Stripe would earn 1.5% of the £500 + 20p which would be a total of £7.70. This would save 99 transfers (reducing my WU?) and £20.75 and would make the products cheaper for my Users. Everyone’s a winner except for Stripe but I can understand why they would recommend the payment schedule they do.
Someone at Stripe yesterday recommended I use Separate Charges and Transfers but I can’t even see if this requires code or not.
I’m really confused and am hopeful that someone can point me to a sensible solution or point out the flaw in my Preferred Scenario above?
Many thanks in advance if you’ve read this far.