Does anyone know of any workaround/hack to set/modify the fields of a thing without hitting the database?
Lets say i have a type called Match with fields name (text) and games (number).
Then i create a custom state, mymatch, whose type is Match.
I want to somehow set and modify the fields (name and games) of my custom state, mymatch on client-side without hitting the database.
If I use Modify a Thing action it will hit the database. I don’t want that.
I’m ok with any kind of hacky workarounds even if it involves some coding so feel free to suggest any crazy workarounds.
Please note it’s important that i don’t hit the bubble server/database, any ideas should be done purely on client-side/in-browser.
Thanks