I am trying to wrap my head around how a team most efficiently can work on development of a bubble app, without the constant interuption of having to refresh the app for testing due to other people making changes to the app.
I’ve found this post, but it does not really outline a good direction.
Right now it is just me working on this, so not really a problem. But if there is no good alternative for team-development we need to look for “traditional” developers as we scale and consider the bubble app as a discardable MVP solution. And that kind of sucks…
Do you have experience with successfully developing bubble apps in a team where multiple people worked in paralell? @craig3 , did you find an acceptable solution from your post linked above?
to be honest we have struggled with this and have some workarounds that are very klunky.
I have tried to get Bubble to create a new pay tier halfway between the 2 and 10 development environments, but the 10 is just not right for a 3 person team, so we have to work on different shifts and that really hurts collaboration.
The tools are there, just not the pricing schedule aligned for very small teams of 3-6.
@craig3 am I correct in my interpretation then that the limitations are only “commercial”, and that the Production version gives you all the tools you need to work “undisturbed” in paralell for a team up to 15 people? I assume that the 15 development editors and 20 versions means that 15 people can work on up to 20 branches of the app.
The pricing tiers are nuts, I fail to understand why the jump is so huge, and its a shame that for something that is meant to be easy and scalable, the tiers are so far apart.